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Publisher

HK(Hamza Khan)

Please Note

This entry is from Tuesday April 30, 2024. The price of the asset may have changed since then.
Please visit our homepage for recent offers and sales. Official and private Unity Asset Store™ sales usually last about 14 days.

Overview

NOTE: Previously only supported Humanoid Characters, Now you can use HK Humanoid IK for Humanoids and HK Universal IK for Generic Characters!


NOTE: This asset uses Ithappy's FREE horse only for the demo of Universal IK


  • Move your characters feet realistically on any surface or terrain!
  • Get your Characters Feet decals & effects!
  • 360 Support! (Only Humanoid IK)

Included :

  • HK IK Base
  • HK Humanoid IK
  • HK Universal IK
  • HK Foot Effects
  • HK Camera Offset Correction
  • HK Delayed Destroy
  • HK Fade Away Decal
  • HK Foot Placement Cull
  • HK Path Follow
  • TPC Controller
  • Horse Controller

HK Humanoid IK Features

  • Humanoid Foot Placement
  • Foot height calculated in real time based on the animation
  • No animation curves required
  • Body Position Is Calculated Based On The Two Feet
  • Slope/Velocity Based Spine Leaning
  • Supports all locomotion animations
  • 360 Support
  • Distance IK cull
  • Foot Events Interface (No anim events needed!)
  • Advanced Physics Cast Settings (Box + Sphere, Box, Sphere, Ray)
  • Crouching Behaviour
  • Highly extensible
  • Custom Audio Manager
  • AAA - Quality
  • And More...

HK Universal IK Features

  • Universal Foot Placement
  • Foot height calculated in real time based on the animation
  • No animation curves required
  • Body Position Is Calculated Based On Feet
  • Supports all locomotion animations
  • Distance IK cull
  • Foot Events Interface (No anim events needed!)
  • Advanced Physics Cast Settings (Box + Sphere, Box, Sphere, Ray)
  • Highly extensible
  • Custom Audio Manager
  • Currently may contain bugs
  • And More...

Third Person Controller Features

  • Base Character controller with walk, crouch, jump and running systems
  • Uses cinemachine for proper camera collisions
  • Walking & running & crouching locomotion
  • New Input system

Horse Controller Features

  • Base Rigidbody controller with walk and running systems
  • Uses cinemachine for proper camera collisions
  • Walking & running locomotion
  • New Input system

Humanoid Demo Features

  • Main Player Setup with HK Humanoid IK & HK Foot Effects.
  • Basic Point Path follow (360 demo)
  • Decal Fade Away
  • Adjusted Slopes

Universal Demo Features

  • Main Horse Setup with HK Universal IK & HK Foot Effects.
  • Decal Fade Away
  • Adjusted Slopes
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