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Publisher

Logcat Team

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This entry is from Friday July 4, 2025. The price of the asset may have changed since then.
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Overview

# 🎮 Get 13 Puzzle – Ready-to-Publish Puzzle Game Template

A clean, modern puzzle game template designed for mobile and fast publishing. **Merge matching tiles** to reach 13 or complete number targets — with two polished game modes, built-in haptics, boosters, daily rewards, and Unity Ads support.

> ⚡ Lightweight, offline-ready, and fully extendable. No third-party SDKs. Just open, build, and publish.

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## ✅ Key Features

- ✨ **2 Game Modes**

• Endless Mode – Relax and reach 13

• Level Mode – Complete number goals in limited moves

- 🧩 **50 Built-in Levels**

• ScriptableObject-based structure

• Each level defines starting tiles, goals, and move limits

• Easy to expand — no coding required

- 🔊 **Sound Effects** (names are set up, but no actual audio files included — for structure/testing only)

- 📳 **Haptic Feedback** for mobile interactions

- 💰 **Daily Rewards**, **Coins**, and **Boosters**

- 🎨 Unlockable **Themes** and post-level **Image Collection**

- 📱 Clean UI using **TextMeshPro**

- 📺 **Unity Ads** (Rewarded + Interstitial) via `LCAdsSettings`

- 🔧 Modular UI prefab: `Prefabs/UIs/UIHandler.prefab`

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## 🚀 Quick Setup – Ready to Publish

- 🧼 Clean, organized C# code (Unity 2022.3.60f1)

- ✅ Built-in ads editor: Window > Logcat.team > AdsSettings. Just insert Unity Ads IDs — no extra setup needed

- 🧳 Small build size (~<50MB)

- ✅ Fully offline gameplay

- 📲 Supports Android and iOS

- 🌐 WebGL build available (for demo or browser deployment)

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## 🔗 Try the Game

- ▶️ **Play WebGL Demo:**

[https://logcat.team/g/13puzzle](https://logcat.team/g/13puzzle)

- 📱 **Download APK (Android):**

[Google Drive – APK Link](https://drive.google.com/drive/folders/1tRy-iCaMbCPKoRy_gi68k5zwREzaYKxW?usp=sharing)

> ⚠️ *WebGL demo is for gameplay preview only. Unity Ads, haptic behavior may differ from mobile builds.*

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## 📂 Package Contents

- Complete Unity project

- 2 game modes

- 50 pre-built levels (expandable)

- Booster system

- Daily reward system

- Coin economy & shop

- Haptic manager

- Ads system with editor window

- Level data in `Resources/Levels/`

- Modular UI prefab (`UIHandler.prefab`)

- Clean, readable, commented C# scripts

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