#AssetStore #unity #unity3d #new #asset #gamedev #indiedev #GameContentShopper

Publisher

SomeTimesAtNight

Please Note

This entry is from Friday June 5, 2026. The price of the asset may have changed since then.
Please visit our homepage for recent offers and sales. Official and private Unity Asset Store™ sales usually last about 14 days.

Overview

The price is now reduced from $19.99 to $9.99 💸

⏳ This discount will be active for only 2 weeks.
After that, the price will go back to $19.99.

Don’t miss your chance to get this asset for half the price while the sale is live! 🚀

🎮 Get it now for $9.99 instead of $19.99!
⏰ Limited-time offer!


This package provides a, production‑ready Settings Menu system for Unity. It covers graphics, audio, controls, gameplay, and localization in a single, easy‑to‑integrate solution, designed to look and behave like a game settings screen. All options are fully interactive, saved automatically, and can be applied instantly at runtime.


Key Features


  • Graphics: Resolution, refresh rate, fullscreen, VSync, quality levels, anti‑aliasing, shadow quality, shadow distance, gamma, contrast, FPS limit.
  • Safe Resolution Apply: Confirmation panel with countdown and automatic revert if the user does not confirm.
  • Audio: Master/Music/SFX sliders, mute toggle, AudioMixer support.
  • Audio Preview: Play test clips for Master/Music/SFX directly from UI.
  • Controls: Mouse/touch sensitivity, invert X/Y.
  • Key Bindings: Rebind keys at runtime with UI buttons, save and restore defaults.
  • Input System Support: Works with Legacy Input and Unity’s New Input System.
  • Localization: JSON‑driven localization with a simple key system.
  • Presets: Built‑in profiles (Low/Medium/High/Ultra) plus custom user presets saved to JSON.
  • Profiles: Save/load full settings to file for portability.
  • Accessibility: Text scaling and URP color‑blind filters.
  • Demo Tools: FPS counter and quality visualizer for showcasing settings impact.
  • Included Scripts
  • GameSettingsManager.cs – Main controller for all settings and UI.
  • SettingsData.cs – Serializable settings container.
  • SettingsPresetLibrary.cs – Loads preset JSON files.
  • LocalizationManager.cs – JSON localization system.
  • LocalizedText.cs – Attach to TMP texts for localization.
  • KeybindManager.cs + KeybindUI.cs – Runtime key rebinding.
  • AccessibilityManager.cs – Text scale + color‑blind filters.
  • AudioPreviewPlayer.cs – Audio preview buttons.
  • Demo utilities: FPSDisplay, DemoQualityVisualizer, TestPlayerController.
  • Easy Setup

Drop GameSettingsManager into a scene.

Hook up UI fields in the inspector.

(Optional) Assign AudioMixer, URP Volume, and presets.

Press Play and test immediately.

This package is suitable for both indie and professional projects and provides a clean starting point that you can expand or reskin for your game’s style.

X