FSK (Full Survival Kit) is a production-ready Survival Game Template focused on clean architecture, and extensibility.
Built around Events and ScriptableObjects, FSK lets you scale features without fighting.
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🚀 BUILD A SURVIVAL GAME FASTER
Survival games are system-heavy by nature: AI, combat, harvesting, crafting, building, inventory, cooking, saving. FSK delivers the core foundation you need to make it quickly and evolve into a full product with confidence.
🧠 DRIVEN AI
Create hostile, neutral, or fleeing wildlife with consistent behavior:
• Vision and target tracking
• Sound-based awareness and reactions
• Attacking, taking damage, and dying with loot drops
• Starter creatures included: Bear and Wolf
👣 SURFACE-BASED FOOTSTEPS
A footsteps system driven by surface types, enabling distinct audio per material:
grass, dirt, sand, wood, and more.
Great for immersion and gameplay feedback.
📚 FULL DOCUMENTATION (MULTI-LANGUAGE)
Comprehensive documentation designed to reduce onboarding time and speed up implementation.
Available in:
• English
• Spanish
• Mandarin
• Japanese
⚔️ MODULAR COMBAT (MELEE + RANGED)
A flexible combat system supporting multiple weapon types, with item durability and repair flow.
Includes:
• Axe (weapon + harvesting tool)
• Spear
• Pickaxe (weapon + harvesting tool)
• Bow + arrows
🎒 GRID INVENTORY, ITEMS, AND EQUIPMENT
A modern grid-based inventory, designed for clarity and control:
• Equipable and consumable items
• Durability, repair, and break states
• Item categories (fuel, ingredients, pickups, etc.)
• Dropped item pickups in the world
🧰 CRAFTING + CUSTOM WORKBENCHES
Create fast crafting loops and deeper systems:
• Quickcraft
• Workbench
• Specialized workbenches (example: weapon bench)
🧱 SOCKET-BASED BUILDING SYSTEM
A base-building workflow inspired by modern survival games:
• Piece selection with socket placement
• Costs per piece
• Rotation support
• Move, destroy, and iterate on structures easily
🌲 RULE-BASED HARVESTING
Harvesting that respects tool logic:
• Break stone with pickaxes
• Chop trees with axes
🔥 COOKING STATIONS + FUEL REQUIREMENTS
Cook using stations with different capacities and fuel rules:
• Small-slot stations (campfires)
• Larger-slot stations (furnaces)
• Specific fuel requirements
📦 SMART STORAGE (GENERAL OR CATEGORY-LOCKED)
A chest system that supports:
• General-purpose storage
• Category-restricted storage chests
Perfect for organization-driven gameplay and base progression.
🛌 CUSTOM SLEEP SYSTEM
A sleeping system with craftable bed types, enabling gameplay-driven rest progression.
• Custom Sleep Time
• Custom Sleep Effects
🌗 DAY & NIGHT CYCLE
A day-night system:
• Smooth directional light rotation
• Gradual environment changes via ScriptableObjects
💾 AES-ENCRYPTED SAVE SYSTEM + EDITOR VALIDATION
Save data encryption using AES, with tooling that supports:
• Personalized encryption keys
• Validation via a dedicated Inspector window