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Publisher

Wild Game Studio

Please Note

This entry is from Monday June 12, 2023. The price of the asset may have changed since then.
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Overview

UST Ultimate Survival Template 2.0


Reworking is here !


IMPORTANT - Please import in a NEW PROJECT if you are using version before V2.0


Follow every news on discord,the progress on Trello or see patch note HERE!


Not compatible with URP or HDRP due to day and night system and weather system for now


DEMO


Youtube playlist (new version incoming)

Patch note versions

Discord

Feel free to contact me :)


You may not want every system so I make a simple bool to enable or disable some system and try to make others easy to disable ^^


ADDONS:

Electricity System (Currently in rework to fit last update)


Features :


- Showcase scene


- FPS controller

Headbobing, idle breathing, fall damage based on height and gravity. Foot steps sound based on surface material


- Vitals

Use vitals as you like with infinite possibilities , just add the vital you want to and scriptablme object to rules it !

Health, stamina, sleep, hunger, thirst, depleting with time.


- Sleeping system

Sleep the time you like between 1h and 24h


- Day and night cycle

With adjustable min/max light, bounces, ambient, fog


- Weather system

Volumetrics clouds, sun, rain with ripples, snow.


- Weather zones

Define rainy, snowy, sunny zones by entering it


- Consumable items

Instant use or use with timer.


- Equipment & stats system

Head, chest, arms, legs slot. Head is in front of camera( to see the model from inside).

Stat on each equipment part, caculated on general stats (armor, poison resistances, etc...)



- Team AI

Team AI based. AI not in same team will fight eachother. AI in player team will be passive to him


- Enemy ranged AI

Spawner, field of view, wandering, chasing, shooting, looking for player when loose view at it and leaving player run away at distance, looting items. Respawn or destroy itself after a timer


- Enemy melee AI

Spawner, field of view, wandering, chasing, attacking, looking for player when loose view at it, leaving player run away at distance. Respawn or destroy itself after a timer


- Weapons system

Idle breath, camera recoil, weapon recoil, weapon movement all by script !

Decals and Fx for differents materials, min/max damage per bullets, spread, bullets per shot, etc...


- Bow, Spear Weapon


- Durability system

Use or not with a simple bool; Weapons got durability and be break at 0


- Ammo reload system

Different ammo type, normal, fire, explosive


- Weapon attachments system


- Build System

Fundation, wall and floor with health and 3 differents materials, using resources to build, stability system.


- Placeable System

Place any object you want with a few setup !


- Learn craft System

Create a scriptable object with what you want the player can learn and give it to an item !


- Craft System

Easy to implement as simple as create/use a scriptable object and populate with it.

Timer to craft, amount to craft, queue


- Repare and Recycle System


- Furnace System

Implement a meltable resource just with creating scriptable object.


- Cook System

Just populate a field with your cooking recipe


- Shop/Exchange System


- Save/load System


- Gathering system

Chance to drop, possibility to drop differents items


- Inventory System

Hotbar, inventory panels, drag & drop,etc


- Backpack System


- Stackable and splitable items


- Storage / loot box


- Pickup and drop item


- Tooltip


- Simple car Controller


- And mores.........

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