#AssetStore #unity #unity3d #new #asset #gamedev #indiedev #GameContentShopper

Publisher

Lazy Solutions

Please Note

This entry is from Monday June 22, 2026. The price of the asset may have changed since then.
Please visit our homepage for recent offers and sales. Official and private Unity Asset Store™ sales usually last about 14 days.

Overview

Visual Node-Based Scene Control for Unity


Take full command of your game’s scene logic with a clean, visual node editor designed specifically for Advanced Scene Manager.


Advanced Scene Manager (ASM) is a powerful Unity asset that delivers precise, reliable control over scene loading, unloading, preloading, scene collections, and transitions. Flow Editor builds directly on top of it, adding an intuitive node-based system so you can design even the most complex scene flows visually.


Design Game Flows with Nodes


Connect nodes to handle scene operations, logic, and timing in a more visual and approachable way. Advanced Scene Manager already provides a powerful and flexible system, and Flow builds on top of it to make complex setups easier to see, build, and adjust.


Standout Features

  • Full node-based editor built for Advanced Scene Manager operations
  • Nodes for loading, unloading, preloading scenes and scene collections
  • Support for loading screens and custom transition timing
  • Conditional branching, logic nodes, and state-based decisions
  • Global variables and data nodes for scenes, values, and references
  • Easy triggers: auto-generated helpers let you run flows from Unity events, buttons, or code
  • Highly extensible, add your own custom nodes for project-specific features

Flow Editor keeps Advanced Scene Manager clean and focused while giving you a powerful visual layer for building, organizing, and maintaining your game’s scene structure. 


Flow Editor for Advanced Scene Manager, Make scene management visual, structured, and scalable.


Documentation | Forum Thread | Discord


Check out -> Projects Made With Advanced Scene Manager

X