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Publisher

monolimbostudio

Please Note

This entry is from Tuesday July 22, 2025. The price of the asset may have changed since then.
Please visit our homepage for recent offers and sales. Official and private Unity Asset Store™ sales usually last about 14 days.

Overview

The Flicker Controller is a versatile Unity script that brings your lights to life with realistic flickering animations. Perfect for creating atmospheric lighting in horror games, old buildings, campfires, candles, neon signs, or any scene that needs that extra touch of dynamic lighting.


🔥 Dual Light Control

  • Control both Unity Light components and material emission simultaneously
  • Automatic component detection or manual assignment
  • Maintains original lighting values for seamless restoration

Highly Customizable

  • Flicker Speed: Control how frequently flickers occur
  • Flicker Intensity: Adjust the strength of the flickering effect (0-100% dimming)
  • Flicker Chance: Set the probability of flickers happening
  • Random Timing: Built-in randomization prevents repetitive patterns

🔊 Audio Integration

  • Optional sound effects support
  • Multiple audio clip support with random selection
  • Configurable sound trigger probability
  • Automatic AudioSource detection

🎮 Runtime Control

  • Start/Stop flickering at any time via code
  • Toggle flicker on awake or control manually
  • Perfect for interactive elements and scripted sequences

Perfect For

  • Horror Games: Flickering lights in haunted locations
  • Atmospheric Scenes: Old buildings, abandoned places
  • Campfires & Candles: Natural flame simulation
  • Neon Signs: Urban environment lighting
  • Emergency Lighting: Damaged or failing electrical systems
  • Special Effects: Any scene requiring dynamic lighting

Easy Setup

  1. Attach the script to any GameObject with a Light component
  2. Configure your desired flicker settings in the inspector
  3. Optionally add Renderer for emission control and AudioSource for sound
  4. Hit play - your light will start flickering automatically!

What's Included

  • Complete C# script with full source code
  • Comprehensive documentation
  • Example scenes demonstrating various use cases
  • Ready-to-use prefabs for quick implementation

Code Quality

  • Clean, well-commented code
  • Follows Unity best practices
  • Null-safe operations
  • Efficient random-based timing system
  • Professional inspector layout with organized headers

Full source code included - modify and extend as needed for your project. The script is designed to be easily readable and customizable for developers of all skill levels.

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