Add a complete fishing system to your game with Fishing Game Tool.
Fishing Game Tool provides a ready-to-use, customizable fishing workflow designed for arcade-style and stylized fishing games. Set up fishing spots, configure catches and probabilities, add bait and loot, and integrate the system into your project.
Use the included Fishing Rod Builder to prepare custom rod models directly in the Editor. Automatically generate pivots, line guides, grips, reel components, and procedural rod bending.
The package also includes a polished third-person example with character movement, camera controls, keyboard, mouse, and gamepad support. You can test, customize, and extend the system from the start.
Key Features
Requirements and Compatibility
Requires Editor 2022.3.4f1 or newer and the Input System package.
The included demo scene and materials are configured for URP. The fishing runtime is render pipeline independent, but Built-in and HDRP projects require replacement or conversion of the included example materials.
Documentation
Complete setup documentation, API reference, troubleshooting information, and a detailed Rod Builder guide are included in the package.