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Publisher

Redbee

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This entry is from Wednesday May 6, 2026. The price of the asset may have changed since then.
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Overview

Free Legacy Release for the Unity Community


I’m releasing this asset for free to the Unity community.

This project was built as an exploration of advanced dynamic real-time global illumination in Unity, with support for the Universal Render Pipeline. It includes systems for probe-based lighting, signed distance fields, ray-based sampling, and spherical harmonics to simulate indirect light in dynamic scenes.


I’m no longer developing this asset further, but instead of letting it sit unused, I wanted to make it available for anyone who wants to explore it, learn from it, or experiment with the ideas behind it.


Please note that this is a legacy release provided as is


Still, I hope it can be useful to developers who enjoy rendering experiments, technical art, or digging into lighting systems.


Enjoy exploring it.

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