Then, you're in the right place!
EverythingLocalization offers a complete package tailored to simplify the localization process for your game development projects. Whether you're a seasoned developer or just starting out, our asset ensures that language localization is a breeze.
With its user-friendly interface and intuitive design, it's easy to understand and use, saving you valuable time and effort. You just have to add the proper Localize Component to your gameObjects and we'll do the rest for you.
🌎 LOCALIZE
✔️ Text: Whether it's TextMeshPro or TextMeshProUGUI, or if you need support for right-to-left languages, our asset has you covered with RTLTextMeshPro and RTLTextMeshPro3D. Plus, you have the flexibility to customize your text with any color Outline, handle multiline texts, texts with Placeholders (replacable at runtime), and even localize Numbers seamlessly.
✔️ Audio: But localization doesn't stop at text - our asset extends its support to AudioClips, allowing you to easily localize all of your Sound and Audios with just a single line of code and let you globalize Storytelling and dialouges. Make your game Global and target the Entire World with No Change in your code. Just add a single line to get your desired LocalizedAudio and play it.
✔️ Image: Additionally, it caters to all types of Image components, from Image and RawImage to SpriteRenderer, ensuring that your visuals are localized as well. This is Essential for images with text or effortless Cultural Adaptation in your target countries.
✔️ LayoutGroup: With support for all types of LayoutGroup components - Horizontal, Vertical, and Grid - you can maintain consistent layouts across languages effortlessly and have RTL-Optimized Interface in Just One Click.
✔️ Position: Plus, localization for the Position of both 2D and 3D game objects adds another layer of flexibility to your localization efforts.
📦 KEY FEATURES
⭐ WHY CHOOSE EVERYTHING LOCALIZATION
This asset was developed alongside the localization of a published game, ensuring it meets all your localization needs, particularly for texts by supporting any language, outline, and editting at runtime. It covers every aspect of the localization process, making sure no detail is overlooked.
One of the standout qualities of any package is its simplicity. Everything Localization is designed to be user-friendly and straightforward. You can localize your game components effortlessly by only adding a component to your game object, and the rest of your workflow remains unchanged. This seamless integration means you don’t have to alter your existing processes significantly.
📄 DOCUMENTATION
Everything Localization comes with comprehensive documentation and examples, allowing you to immediately start localizing your game! Additionally, if you encounter any issues, don't hesitate to reach out to me for assistance.
📧 CONTACT
If you have any questions or need further information before purchasing the asset, please feel free to contact me via email.
Contact: smahdifaghih2001@gmail.com
Forum: Click here
🤝 Third-Party
Asset uses RTLTMPro under MIT License, Roboto and Droid Arabic Naskh Regular fonts under Apache 2.0 License, and uses sample images and Audios created by AI; see Third-Party Notices.txt file in package for details.