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Improved error logs for UnityEvents that make debugging easier
Use reorderable UnityEvents for older versions of Unity
Clear UnityEvent lists in a single click
Create custom UnityEvent-derived classes that take multiple arguments
Invoke complex behaviors on both custom and on built-in Unity components, like setting complex parameters on an Animator
Use a Trigger-Action Agent system to quickly build and test behaviors and systems without coding
Call events by name using an Event Announcer and Event Controller
Also included:
Auspex Inspector: Modify your Inspector with custom attributes to add conditions, buttons, and more.
The GIB Toolkit: a collection of useful editor scripts that speed up tasks like finding shaders, missing materials and scripts, replacing prefabs, simulating physics, and more.
GIB Extensions Scripts: A collection of extensions to MonoBehavior that allow you to quickly perform tasks related to transforms, vector math, collections, and more.