Publisher

FX Valley

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This entry is from Tuesday March 18, 2025. The price of the asset may have changed since then.
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Overview

| DOCUMANTATION | DEMOS | SUPPORT | DISCORD | FORUMS | TWITTER |


Version 2 rewritten, improved and optimized now with all render pipelines support and much more features!


Fully customizable - by tweaking colors, textures and many parameters. Great for scifi, fantasy or casual shield effects.


What can you make with this asset:

- force field around player or any other unit

- barrier around city

- scifi shield of any shape (texture baking tool included)

- energetic gate or door

- invisible cloak around spaceship that makes response on hit

- spell effects around player


Scalable shader with feature selection.

Custom postprocess effect for AAA quality.


- works with BuiltIn/URP/HDRP

- fully customizable shader with over 50 parameters to tweak

- feature off/on for performance/quality

- support for any mesh shape

- skinned mesh renderer support

- rim texture baker for custom shapes

- unlimited hit effects with customizable parameters

- activation/deactivation animation

- perspective and orthographic camera

- draw call batching

- distortion and refraction

- custom postprocess effect

- Global Illumination postprocess effect

- scripting for integration in game

- over 100 high quality texture patterns and noises

- more than 20 hit shape textures

- 40 sample prefabs and materials

- VR support for URP

- Unity 6 support

- Support for multiple renderers in hierarchy


Planned features:

- Mesh distortion and vertex animation

- Continuous hits like laser beams


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