Easy Foliage is an editor-only tool for quickly populating scenes with foliage without the need for manual placement.
Designed to streamline environment creation, it enables fast and flexible placement of trees, grass, bushes, and plants using boundary-based generation and configurable density and grouping controls.
The tool provides an efficient workflow for assigning foliage prefabs, defining placement volumes, and controlling spawn density and grouping behaviour. Foliage is generated intelligently within user-defined bounds and can automatically avoid specified layers and exclusion zones, ensuring vegetation does not intersect with buildings, roads, or gameplay-critical areas.
Easy Foliage is ideal for building forests, fields, gardens, and other outdoor environments where fast iteration and precise control are essential. With real-time generation feedback and editor-only operation, it allows developers to prototype and refine environments quickly without impacting runtime performance.