Overview
Mail Address : cakira2005@gmail.com
Documentation Link : https://sites.google.com/view/cakirstudio/dynamic-ragdoll-documentation?authuser=0
What is the Dynamic Ragdoll System and how is it used?
This package is a dynamic stumbling module. It does not contain any animations. You can activate and use the system with a single click.
To activate the system:
- Deactivate your animator.
- Activate the script.
- The character will enter natural balance mode and try to stand interactively with the environment.
To deactivate the system:
- Disable the script.
- Enable your animator.
- Switch to any animation you like (e.g., idle).
The transitions are optimized to be smooth.
Why should I use the Dynamic Ragdoll System ?
- Realistic Physics : A great opportunity for those looking for a physics-based ragdoll system in Unity.
- No Animation : The Dynamic Ragdoll System provides natural balance to your character without using any mocap or keyframe animations.
- Unique Results: With this natural balance, your character will exhibit unique responses to any push or applied force.
- Plug-and-Play Setup: It offers easy setup, plug-and-play functionality, and can be easily deactivated without any complications or errors.