Customize. Iterate. Launch faster.
Domino Multiplayer Template gives you a complete, playable foundation for building and releasing your own domino game without rebuilding multiplayer, solo play, onboarding, and presentation systems from scratch.
MULTIPLAYER READY
• Quick Match with automatic room search and creation
• Matchmaking and public lobby browsing
• Private lobbies with invitation codes
• Unity Netcode for GameObjects
• Unity Gaming Services: Lobby, Relay, and Authentication
PLAY FROM DAY ONE
Run a local single-player match against a strategic traditional AI opponent whenever another player is not available. Quick Match can fall back to local play after the configured wait time, so the game remains playable from the start.
BUILT FOR AI-ASSISTED ITERATION
The documented C# codebase uses clearly named and separated gameplay, networking, UI, and presentation systems. Commented source code and step-by-step documentation make the project easier to understand, customize, and iterate with your preferred AI coding assistant.
CUSTOMIZE THE EXPERIENCE
• Domino rules and match flow
• UI, art, sounds, and VFX
• Tutorial and How to Play flow
• Move assistance and prediction
• Debug and testing panel
• Tweened transitions and presentation
INCLUDED
• Full C# source code
• Art assets and prefabs
• Ready-to-use demo scenes
• Documentation and project onboarding
• Discord, LinkedIn, and email support
DOCUMENTATION & SUPPORT
Documentation: https://dominomultiplayerdocumentation.web.app/
Discord: https://discord.gg/9grad2eQhd
LinkedIn: https://www.linkedin.com/in/eduardo-varela-dev/
Email: eduardo.varela.juegos@gmail.com
REQUIREMENTS & LIMITATIONS
Requires the packages listed in Technical details, including DOTween. This is a source-code template, not a no-code product. It includes a traditional game AI opponent; it does not include machine learning or generative AI. WebGL networking behavior is subject to browser, platform, and Unity Gaming Services limitations.