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Publisher

Yura Kuba

Please Note

This entry is from Wednesday March 18, 2026. The price of the asset may have changed since then.
Please visit our homepage for recent offers and sales. Official and private Unity Asset Store™ sales usually last about 14 days.

Overview

⭐ Social & Project Links

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Easy to work with, fully game-ready character for real-time projects.

Dark Sorceress Thornessa is a versatile female character designed for both main and side roles.

Optimized for gameplay, cinematics, and interactive scenes, she integrates smoothly into modern Unreal Engine and Unity pipelines.


Key Features

  • Fully game-ready female character
  • Modular body and outfit parts
  • Epic Skeleton compatible (UE5 proportions)
  • Apple ARKit facial blendshapes
  • Advanced material setup with easy color control
  • Adjustable character parts via materials and meshes
  • Clean and production-friendly asset structure

Polycount (No LOD system included)


Thornessa

Faces 30814 – Tris 60988 – Verts 31995


Thornessa – Full Set (Full Outfit)

Faces 50649 – Tris 100501 – Verts 53731


Weapon (separate mesh)

Faces 786 – Tris 1444 – Verts 755


  • Rigged to Epic Skeleton with preserved main hierarchy
  • Compatible with standard Unreal Engine animations
  • Facial animation supported via morph targets

Additional bones are included for extended control and optional physics setups.

Full list of additional bones is available in the documentation.


Facial Blendshapes

  • 52 Apple ARKit blendshapes
  • Calibrated for facial animation and expression control
  • Tested with Live Link Face in Unreal Engine
  • Compatible with facial capture and streaming workflows

Modularity & Customization

  • Fully modular character structure
  • Individual body and outfit parts can be enabled or disabled
  • Hidden geometry under clothing for improved performance
  • Easy color customization using material instances
  • Designed to support multiple variations from a single base character

Materials & Textures

  • Advanced real-time materials included
  • Custom Shader Graph materials for color and detail customization (Unity)
  • MatID masks for fast and intuitive color changes
  • Designed for efficient iteration and customization

Engine Compatibility & Projects


Unreal Engine

  • Supported versions: 4.24+
  • Epic Skeleton compatible with additional bones
  • Facial animation supported via morph targets
  • Advanced material instances with MatID color masks
  • Demo scene included for preview and testing
  • Basic third-person demo animations included
  • Hair wind simulation setup included

Unity

  • Compatible with Built-in, URP, and HDRP render pipelines
  • Humanoid rig with eye and jaw bones
  • Facial animation driven by BlendShapes
  • FullSet.fbx included for customization
  • Works with standard Humanoid animations from the Asset Store

Important Notes

  • Advanced gameplay systems, controllers, and custom animation systems are not included
  • Environments shown in preview images or videos are used for presentation purposes only

SUPPORT

Email: yura.kuba@gmail.com

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