Technical information:
- animations keys are baked on the skeleton's bones hierarchy at 60 fps
- the Source FBX (animation with avatar mesh, characterized (MotionBuider definition), and T-pose) is provided for a case if you wish to modify the animation or retarget it in a third-party tool. The FBX files are saved in MotionBuilder 2013 version format.
Examples of implementation in different projects:
(Please, notice how the dance works in loop, hits the music beat and how realistic it is)