This package includes a high-quality game-ready 3D character designed for real-time applications in Unity URP.
The asset features a fully rigged character with clean topology, optimized UVs, and a flexible material system built using Shader Graph. The included shaders support a standard PBR workflow, cutout materials for damaged clothing, and a specialized lacrimal shader for realistic eye wetness.
The character is suitable for a wide range of projects including stylized and semi-realistic games, cinematics, and real-time applications.
A demo scene is included to showcase the materials and setup.
Shaders included:
- ORM Shader: Standard PBR workflow using packed textures (AO, Roughness, Metallic)
- ORMA Shader: Extended version with alpha clipping for cutout details
- Lacrimal Shader: Transparent shader with Fresnel effect for eye realism
- UDIM Shader
All materials are customizable and exposed in the inspector for easy integration into your project.