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Publisher

BIPER

Please Note

This entry is from Wednesday September 23, 2026. The price of the asset may have changed since then.
Please visit our homepage for recent offers and sales. Official and private Unity Asset Store™ sales usually last about 14 days.

Overview

This package is a character set series designed for various weapon types, offering essential animation sets tailored to specific combat scenarios, along with character models and costume sets.



These animations can be used in any style of art.

It can be easily shared with all animations made up of humanoid rigs.

Get professional animation supports from biperworks.



[IMPORTANT] Version 1.3.1 Update Notice

Version 1.3.1 includes important fixes related to Face Meshes, Material GUIDs, and prefab structure. Please review the changes carefully before applying the update.

For a stable update process, existing customers are strongly advised to test the update in a new project first. If merging it into an existing project, please make sure to back up your project beforehand.




**Update Log**

1.3.1

Fixed

  • Fixed Smoothing Group warnings on Face Meshes
  • Fixed duplicate GUID issues in Material Meta Files
  • Improved Material stability when importing multiple CombatGirls packages

Moved

  • Moved Humanoid_F_Weapon.prefab to:
  • CombatGirlsCharacterPack/CombatGirls_Weapon/Humanoid_F_Weapon

Removed

  • Removed the existing Mannequin_Weapon.unity Scene file:
  • CombatGirlsCharacterPack/Humanoid_Bot/Mannequin_Weapon.unity

1.3

⚠️ PLEASE READ: Essential Update Guide for Version 1.3

  • First Demo 🔗Video
  • Added 7 common emotion and facial animations across all packages. 🔗Facial Video
  • Added facial expression BlendShapes
  • Added Biperworks Tools : CombatGirls Modular Script 🔗Tutorial Video
  • Added a UTS-based SDF face shadow system
  • Added the SDF FaceShadowController for automatic face shadow control
  • Unity 6 supports URP only
  • Please navigate to: Assets > CombatGirlsCharacterPack and run URP_Converter_CombatGirl.unitypackage to convert the materials and shaders for URP compatibility.


3d model

Humanoid Bot(1) - weapon type mannequins created by biperworks.

Character FullBody(1)

Costume Cloth Set(1) + color(6)

Sportswear Cloth Set(1)

Hair(1) + color(6)

face(6)

Acc(1)

Weapon(1)



Animations(37) + Controller(1)

Base Type(14)

MG_Idle

MG_Walk

MG_Run

MG_Hit_Upper

MG_Hit_Low

MG_Evade

MG_Stun

MG_Die_F

MG_Die_B

MG_Crouch_Idle

MG_Crouch_Walk

MG_Crouch_Jog

MG_TakeGun

MG_PutGun



Aiming Type(23)

MG_AimIdle

MG_Shoot

MG_Reload

MG_AimTurn_L90

MG_AimTurn_R90

MG_AimWalk_F

MG_AimWalk_FL

MG_AimWalk_FR

MG_AimWalk_B

MG_AimWalk_BL

MG_AimWalk_BR

MG_AimJog

MG_Crouch_AimIdle

MG_Crouch_Shoot

MG_Crouch_Reload

MG_Crouch_AimTurn_L90

MG_Crouch_AimTurn_R90

MG_Crouch_AimWalk_F

MG_Crouch_AimWalk_FL

MG_Crouch_AimWalk_FR

MG_Crouch_AimWalk_B

MG_Crouch_AimWalk_BL

MG_Crouch_AimWalk_BR



Emotion Type(7)

CBG_Angry

CBG_Disappointment

CBG_Greeting

CBG_Sad

CBG_Shy

CBG_Smile

CBG_Surprise

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