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Overview
👀 Features:
100 Customizable outfits pieces
Mixable hairstyles front and back
Base body that blends between male and female
Weight Slider
Adjustable Body and Facial proportions
Facial blendshapes to create unique faces
Modular blendshapes to create your own unique expressions
Simple Humanoid rig compatible with mixamo and other animation packages
A Skin and Clothes shader for customizing colors (Requires the Unity shader graph installed)
Includes a character customization scene
Every Outfit comes with a Unique Icon
Simple Lightweight outfit Equip System
Simple Save System to JSON and Scriptable Object
Merge Character into Single Mesh, Material, and Texture
Save Merged Character as a prefab
Magica Cloth2 Support
Asset Breakdown:
Total: 105 Unique Assets
1 Head
1 Eyes
17 Tops
15 Bottoms
12 Footwear
10 Gloves
9 Hats
11 Front Hairstyles
19 Back Hairstyles
4 Head Accessories
5 Face Accessories
Technical details:
Polycount Averages
Tops 5000 Tris
Bottoms 2500 Tris
Footwear 1500 Tris
HairBack 2000 Tris
HairFront 2000 Tris
Head Accessories 700 Tris
Face Accessories 700 Tris
Head 6000
Textures are mostly 2048 downsize as needed for you project
All Assets contain Diffuse and Normal Map
Most Outfits include Blendshapes for (BodyType, Chest Size, Weight)
BMAC_Toon Shader
Can Customize Up to 9 Colors
Custom Toon Shading
Ambiant Light Support
Multi Light Support (Forward+)
Recieve Shadows from other objects and self
Toon Outline
NormalMap Support
Decal and Pattern textures
Need Support or have questions email me at: Druelbozo@gmail.com