#AssetStore #unity #unity3d #new #asset #gamedev #indiedev #GameContentShopper

Publisher

Martin Cvengroš

Please Note

This entry is from Thursday February 5, 2026. The price of the asset may have changed since then.
Please visit our homepage for recent offers and sales. Official and private Unity Asset Store™ sales usually last about 14 days.

Overview

A scene camera output image is distributed over up to 8 x 8 customizable grid layout of displays/projectors (up to Unity's max. 8 connected displays), with runtime calibration which allows for individually adjusting each display/projector -

individual image grid deformation for projection mapping, edge blend, color/tint and overlap can be set for each display independently.


Please download demo application below which is built from the asset's demo scene and containts all its functionality.

/ you can modify grid layout at runtime, all connected physical displays will be activated as needed - please note that Unity can't deactivate physical display once it is activated


[DEMO application builds]:

BlendScapeDemo_win64

BlendScapeDemo_macOS

BlendScapeDemo_linux


Asset currently ships with all its source code included


Please use forums for questions if needed

X