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Publisher

DevEloop Team

Please Note

This entry is from Tuesday June 18, 2024. The price of the asset may have changed since then.
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Overview

This plugin allows you to capture the skeletal movements of a model in real-time and save them as animations for future use. Whether you're developing a game or an interactive application, this tool will streamline your animation workflow.


There are following ways to save captured movements:

  • serialize into JSON
  • create Animation Clip

Primary Use Cases

  • Combine Animations: Merge several animations into a single one.
  • Create Animation Packs: Develop new animations or static pose packs.
  • VR Body Tracking: Generate animations from body tracking in VR applications.
  • Debugging Tool: Debug in-game movements effectively.

Getting Started

  1. Open and run an Assets/DevEloop/AnimationRecorder/Scenes/AnimationRecorderSampleScene.unity sample scene.
  2. Press Start Capturing button.
  3. Move a character on the scene.
  4. Press Stop Capturing button. The animation is serialized into JSON and Animation Clip is created.
  5. Press Play Animation button to animate another character with this animation.
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