Overview
Advanced Editor Tools: Pro Productivity Suite
Stop fighting the Unity Hierarchy! Advanced Editor Tools is a curated collection of high-performance utilities designed to automate the most tedious parts of game development. From mass refactoring to instant scene cleanup, this suite puts professional-grade control at your fingertips.
Key Utilities Included:
- Missing Reference Finder — Scan your entire scene for broken scripts, missing materials, or null sprites. Navigate to errors instantly and fix your project's technical debt.
- Prefab Component Manager — Mass-manage components across multiple prefabs simultaneously with full Undo support and categorized lists.
- Quick Search Tool — Advanced filtering by name, layer, tag, and active state. Find exactly what you need in massive hierarchies.
- Material & Sprite Replacer — Batch replace assets across selected objects and their children. Includes safe detection of Unity-generated copies.
- Script Manager Lite — Drag & drop MonoScripts to add them as components to dozens of GameObjects at once.
- Mass Property Editor — Bulk edit SpriteRenderer properties (Alpha, Sorting Order, Enabled state) in one click.
- Quick GameObject Creator — One-click generation of 2D/3D objects with pre-configured essential components.
Why This Pack is a Game-Changer:
- Zero Runtime Impact — These are Editor-only tools. They don't add a single byte of overhead to your final game build.
- Full Undo Support — Experiment safely! Every batch action can be undone with standard Ctrl+Z.
- Built for Scale — Optimized for Indie developers and medium teams managing complex 2D, 3D, and Mobile projects.
- Workflow Independent — Works with any project structure or genre. No setup required.
Perfect For:
- Scene Cleanup & Refactoring — Change hundreds of objects in seconds.
- Technical Debt Management — Quickly locate and fix broken references.
- Rapid Prototyping — Speed up the "Creation -> Testing" loop.
Technical Details:
- Clean, native-style Unity Editor windows.
- Optimized for Unity 2021.3 LTS and newer.
- Supports all Render Pipelines (Built-in, URP, HDRP).