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Publisher

ExistenceStudios

Please Note

This entry is from Thursday November 6, 2025. The price of the asset may have changed since then.
Please visit our homepage for recent offers and sales. Official and private Unity Asset Store™ sales usually last about 14 days.

Overview

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Demonstration Full YouTube - SHOWCASE


Features:


Custom Animations: Includes combat and basic actions.

Custom Player Controller: Ready to use with our animations.

Control Rig & IK: Fully rigged for Cinema 4D and Maya.

Unity: Fully configured project with a custom controller with our animations.

SRP, URP, HDRP Support: Ready for all Unity pipelines.

Detailed Characters: All models include a mouth (with teeth and tongue) and eyes. All elements are rigged for animation via bones.

DCC Packages: Preconfigured rigs for Blender, Maya, 3ds Max, and Cinema 4D.

PBR Materials, 4K Textures.

📦 File Formats: Unreal Engine, Unity, FBX, OBJ, Cinema4D, 3DsMax, Blender, Maya, PBR-ready Textures.


Technical Info:


  • Version Unity - 2019, 2021, 6000 and higher
  • DEMO scene is not included
  • DISCLAIMER: Video & Photo preview render make in another software - background and other content except for the model is not included in the asset

Polycount:


  • Total Count - 19 386 Tris | 9 717 Points

Control Settings (Unity):


  • W, A, S, D – Move
  • F - Burrow_In/Out
  • Shift - Speed
  • LBC - Attack
  • MBC - Attack (under ground)
  • RBC - Dead

AnimationsPack consists of custom x11 animations:


  • acid_spit, attack, burrow_attack, burrow_in/out, dead, get_hit, idle, walk, walk_angle_l,r

Overview



🪱 Acid Worm - a realistic, rigged & animated creature for the Underwater Creatures line.


This predatory worm weaponizes corrosive acid and viscous slime, bridging insect and snake traits into a believable apex enemy. Built for real-time use, it fits fantasy dungeons, scifi facilities, and horror encounters alike-an alien mutant animal that tunnels, ambushes, and dissolves prey with poison and toxic sprays.



⚙️ Gameplay & setup


Production-ready, fully rigged and animated for burrow loops, strike snaps, idle coil, and surface breaches. Hooks make it easy to scale into a set-piece boss or stealth parasite encounter, with damage over time from acid pools and mucus trails of slime.



🌍 World contexts


From endless dune seas where a towering sandworm stalks caravans, to crash sites where a ufo leaves biotech horrors in its wake, drop the creature into scifi labs, irradiated wastes, or abyssal trenches. Its segmented bulk sells a giant presence, while close-up detail supports cinematic shots and sickly toxic glints under hard light.



🔬 Look & feel


Realistic membranes, pitted enamel, and layered plates read at gameplay distance and hold up in close-ups. The rig supports full-body undulation and jaw deformation for convincing consumption and spray attacks-grounded, lethal, and unmistakably monster creature.



Successful development to you!

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