With this package, you can effortlessly apply various blend modes to sprites by simply adding a single script to a GameObject with a SpriteRenderer.
Features:
✅ 10 Blend Modes - Opaque (Normal), Add, Multiply, Screen, Overlay, Darken, Lighten, Subtract, Hard Light Approximation, Soft Light Approximation.
✅ Real-Time Updates - Changes take effect instantly in both Play Mode and Edit Mode.
✅ Inspector Integration - Easily switch between blend modes with a user-friendly dropdown.