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Publisher

PixelArt Studio

Please Note

This entry is from Tuesday June 27, 2023. The price of the asset may have changed since then.
Please visit our homepage for recent offers and sales. Official and private Unity Asset Store™ sales usually last about 14 days.

Overview

ASSET PROFIT


• Animations: Each animation in 8 directions. Animation events, like 'Hit', 'Shoot', 'FootStepR', etc for many animations.


• AnimatorController: You can easily control directions using parameters "Horizontal", "Vertical" in AnimatorController (used BlendTree).

Each loop animation has own parameter to control loop duration.


• Textures: Each spritesheet is Power of Two size. Avarage character size is 64x64, avarage spriteSheet size is 128x256, 256x256.

Also we added normalMap for each spritesheet, if you don't use them - just delete normalMap textures. (NormalMaps added in SpriteEditor in SecondayTextures)


Demo scene contains example how to control character rotation, loop parameters.


Watch the video to get a detailed view of monster and animations.

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