All sprites and SFX can be modified using SVG and aup3 files.
All Sprite size: (512 x 512), (1024 x 1024), (2048 × 2048), (4096 × 4096), (8192 × 8192)
The package includes the following:
Sprites :
Other Sprites :
Buildings, Eighteen Trees, twenty-four bushes, Fences, Benches, Road lamps, Pillars, Windows, Plants with pots, Stairs, Walls, and Doors.
Animations:
Player character: Idle, Walk, Run, Jump
Effects:
Particles: Dust particles, Leaf falling particles
Shaders: Wind effects, Sprite transparency
SFX: Day and night ambient SFX, Inside building day and night ambient SFX, Door open and close SFX, Walk SFX, Run SFX, Jump SFX, Jump landing SFX
Code:
Note:
The sprites used in this game asset "2D City" were created using Inkscape, The SFX was created using Audacity, and the Normal Map was created using Krita. So, use Inkscape for arts and Audacity for SFX to avoid errors. Also, you can customize the normal map using any rasterize software like Photoshop, Gimp, Krita, etc.
Also, if you are facing any bugs in the game demo mechanics, especially the "Day and Night cycle" which is attached to the "Lightings" game object, then please try to uncheck the script file that's attached to the game object and then recheck it.
"Please add the demo scenes to the build settings when playing the demo."
"Don't forget to give Credit"