🔷2D Area Confiner
This tool is used to make sure that when moving objects they do not move out of the
desired area. This could be very useful for example in a beat em up.
🔷How does it work?
Creating an area is extremely simple, consisting of 2 steps:
1️⃣ Create the section (as many as you want)
2️⃣ Position the vertices to give the shape you want.
🔷Gizmos
✔️Can change the color that represents the confined area.
✔️Can change the positioning control to: point or axis.
✔️Can disable or enable positioning points.
✔️Can make the area always visible, when you don't have the object selected in the
Hierarchy or only when you have the object selected.
🔷Features
✔️Documentation
✔️Video tutorial
✔️Clean code
📝Support