Overview
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*The Skybox in the demo will not be included in the demo, nor will it be included in the package.)*
The Skybox in the Demo comes from
Skybox Series Free
This package will still be updated. We are diligently working on creating better water shaders and skyboxes.
When updating these contents, the price of the package will increase slightly, but users who have already purchased it will not be charged more and can directly enjoy the updates
Update 1.1 :
- a shader to make the leaves waving Only URP (In order to prevent bugs from appearing in the Demo, we did not replace the original tree. Instead, we created a new prefab called Oak. We also created a folder with the same name to store files related to it.)
- The second video demonstrating the tree shader effect is a new vegetation-related package we are currently working on. It is already under review! You will see it soon.
- 2 Sky Box (In the folder named "Sky Box".)
Update 1.2:
- Updated the water shader used for the island scene.(Supports URP and Built-in)
- Changed the file structure: the top-level folder is now named "Symphonie" (our studio name), with the asset name in the next layer.
- For convenience, we have moved the demo scene out of the package. If needed, you can join our Discord to download it.
Easy to use for any production :
Built-in
URP
Easy to use, suitable for any creator
Good for Mobile
- Every rock has its own LODs for optimization.
Package Content:
Demo(1):
Contains post-processing effect files
Prefab (41):
Almost all models have LODs
- Coastal_Rock (10)
- Mountain Boulder (3)
- Reef Boulder (4)
- Small Reef Rock (10)
- Square_Island_Block(6)
- Cliff(4)
- Grass (2)
- Tree (2)
Average Polygon Count:
- Stone 680
- Tree(Including the trunk and leaves) 3,032
- Ciff 1,633
- Gress 228
- Small Reff 350
- Square or Long Rock 583
- Medium Mountainb Boulder 1166
Texture Dimensions: 2048 x 2048 pixels
**Texture Types**:
BaseMap
Normal Map
Mask Map
Ambient Occlusion (AO) Map
Emission Map
The demo for demonstration uses the URP pipeline of Unity6
Our demonstration results utilized APV. To achieve the same effect in the demo, please ensure that you are using a rendering pipeline with APV.