FSR 3 - Upscaling for Unity has been tested in Unity versions 2021, 2022, 2023 and Unity 6!
⚡Boost your frames with FSR 3 Upscaling for Unity!⚡
Current FSR 3 version: 3.1.2
FSR 3 is an upscaling technique, creating high quality and resolution frames based on lower resolution input. By using this, your project can run in a drastically lower resolution without losing visual quality and increasing the framerate!
This Unity asset is created to interface with AMD's FidelityFX FSR 3 found here: GitHub - GPUOpen-LibrariesAndSDKs/FidelityFX-SDK: The main repository for the FidelityFX SDK.
If your project is limited by GPU performance, FSR 3 will give you a higher framerate. If a project is limited by CPU performance, all it will do is make the GPU workload lower. While this may seem like a big limitation, it also means a laptop will use way less battery power when using FSR 3!
🌀Easy to use
FSR 3 has been designed for an easy setup, with an extensive documentation describing the process.
Additionally, FSR 3 has been extensively tested with all default Unity Post-Processing, however we can't guarentee that all custom Post-Processing assets will work out of the box. If you run into problems with custom assets, contact us and we'll see if we can help to add support for it!
🎨Platform support
By using a compute shader FSR back-end, we're able to support almost all platforms, check the Technical details below for which platforms are supported and tested.
🍀AAA Anti-Aliasing
FSR 3 features a high quality Temporal Anti-Aliasing built-in. Get rid of those jagged edges while improving your project's performance! Don't want to use the upscaling, you're now also able to just use the TAA only.
🧙♂️Frame Generation
This asset currently has no Frame Generation support yet. This is currently under investigation, for it's current status you can join my Discord.
💙Boost more with XeSS - Upscaling for Unity
Want an even better visual fidelity upscaling for all GPU brands? Add the new XeSS - Upscaling for Unity to your project!
💚Boost even further with DLSS - Upscaling for Unity
Are you looking for the absolute best quality upscaling? Enhance your project's visual fidelity by also adding DLSS for the NVIDIA users with DLSS - Upscaling for Unity
💜Boost for mobile with SGSR Mobile - Upscaling for Unity
Sometimes FSR 3 and DLSS can prove too performance heavy for mobile or older devices, we released the blazingly fast SGSR Mobile - Upscaling for Unity especially for this reason!
🛟Support
If you run across any issue with implementing FSR 3, please read our Documentation or contact us on Discord or the Forum.
Even while the asset has been rigorously tested, there are always edge cases that are difficult to foresee, please contact us if you run into any issue!
👷Third Party Integrations / Connections
These assets have added specific support for FSR 3 - Upscaling for Unity. Please note that these assets are not included! If you need support for these assets, please contact the original developer.
Need integration with another asset? Please send the request to info@thenakeddev.com.
Asset uses FidelityFX-FSR3 under MIT License; see Third-Party Notices.txt file in package for details.