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Publisher

Dima1991

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This entry is from Wednesday November 20, 2024. The price of the asset may have changed since then.
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Overview

Texture set is suitable for all rendering pipelines (Built-in, URP, HDRP) all materials use standard settings.

The set of texture maps itself looks like this: T_AlbedoTransparency, T_SpecularSmoothness, T_Normal, T_Occlusion.

 3 recruitment of unique textures

recruitment of animation;

3x attack

2x Death

2x hit

2x idle

2x rage

1x Left_Walking

1x Right_Walking

1x run

1x Walk_Back

1x Walking

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