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Publisher

Manuel Iuliani

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This entry is from Tuesday October 3, 2023. The price of the asset may have changed since then.
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Overview

The "Mask Map Generator" is a Unity tool created using Unity version 2021.3. It facilitates the generation of a Mask Map by combining information from four input textures: Diffuse Map, Normal Map, Metallic Map, and Ambient Occlusion Map. The generated Mask Map is used to store various material properties, such as metallic, ambient occlusion, and smoothness values, which can be utilized in shaders to enhance the visual quality of 3D models. The tool provides a user interface within Unity's editor for inputting the textures, generating the Mask Map, and saving the result.

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