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Publisher

João Baltieri

Please Note

This entry is from Tuesday July 11, 2023. The price of the asset may have changed since then.
Please visit our homepage for recent offers and sales. Official and private Unity Asset Store™ sales usually last about 14 days.

Overview

This character is extremely light and can be used in both pc and mobile games. All models share a single texture file, allowing you to customize the colors according to your needs just by duplicanting materials and adjusting the material offset.


Textures:

-Rigged/Skinned

-Mecanim Ready

-Texture: 256px Diffuse/Albedo (additional 1024px Diffuse/Albedo)


*Many models have two material slots, check the <Materials> option in the [ Inspector > Skinned Mesh Renderer ] to add secondary materials and customize colors to fit your needs.


Polycount:

Characters:

-Body | 3.2k Tris

-All accessories | 30k Tris


Blendshapes

Eyebrows:

- Up

- Down

- Angry

- Sad


Mouth1:

-Smile1

-Smile2

-Sad

-Small


Mouth2:

-Smile

-Angry


Nose:

-Size


*Some accessories have a <Size> blendshape so you can adjust to avoid clipping issues with other pieces


*Make sure that the option <Leagcy Blend Shape Normals> are checked or <Blend Shape Normals> is set to <None> in the models [Inspector > Import Settings > Model Tab ] to avoid artifacts when using the blendshapes.


Animations:

⚠ This character doesn´t have any animations included.

*This model have a Humanoid rig (Rigged/Skinned and Mecanim ready)

*Remember to adjust <Muscle & Settings> in the model´s [Rig > Configure] to adjust overlapping and clipping depending of your source animations.


-Modular Design

This character is designed to be modular, making it easy to create a variety of combinations, allowing you to create unique characters and scenes.


Each asset has been carefully crafted to add a unique touch to your game project!


Leave your comments, suggestions, and if you like it, please leave a rating/review.

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