Item Anvil is a flexible and highly customizable RPG-style item ecosystem. It aims to be accessible and easy to understand, with an expressive scripting syntax and a drag-and-drop workflow built on ScriptableObjects.
Just like GameObjects have component scripts, items gain functionality by adding properties. These can affect all items of that type (such as tuning damage for a sword) or only one item (such as enchantments).
Examples:
Metallurgy (try it!): A crafting minigame! Buy ores => smelt => alloy => sell for profit.
Tea Shop (try it!): Shows a setup for shops, which could be owned by an NPC or player. Also, when brewing tea yourself, it's the same temperature as the water you used.
Features: