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Publisher

Robert Christensen

Please Note

This entry is from Tuesday June 27, 2023. The price of the asset may have changed since then.
Please visit our homepage for recent offers and sales. Official and private Unity Asset Store™ sales usually last about 14 days.

Overview

Item Anvil is a flexible and highly customizable RPG-style item ecosystem. It aims to be accessible and easy to understand, with an expressive scripting syntax and a drag-and-drop workflow built on ScriptableObjects.


Just like GameObjects have component scripts, items gain functionality by adding properties. These can affect all items of that type (such as tuning damage for a sword) or only one item (such as enchantments).


Examples:


Metallurgy (try it!): A crafting minigame! Buy ores => smelt => alloy => sell for profit.

Tea Shop (try it!): Shows a setup for shops, which could be owned by an NPC or player. Also, when brewing tea yourself, it's the same temperature as the water you used.


Features:

  • Pre-built UI
    • Tooltips
    • Shops
    • Sort button
  • Crafting recipes
  • Items use assigned icon in Project browser and Asset Picker
  • Control over max stack size
  • Generic inventories:
    • Auto-expanding
    • Fixed-slot
  • Fully serializable using Unity's built-in tools
  • Per-instance properties (enchantments, temperature, aesthetic customizations, etc)
  • Fuzzy filters and advanced querying
  • Unit testing
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