#AssetStore #unity #unity3d #new #asset #gamedev #indiedev #GameContentShopper

Publisher

CreoComp

Please Note

This entry is from Friday March 17, 2023. The price of the asset may have changed since then.
Please visit our homepage for recent offers and sales. Official and private Unity Asset Store™ sales usually last about 14 days.

Overview

WEBGL version:

https://simmer.io/@CreoComp/spiderweb-v2


Inside the package is a script for managing and configuring a web or a rope. And a small demo scene for testing

PlayerMove Properties:


Rope Game Object: LineRenderer prefab, with your custom properties


Line Ui Game Object : LineRenderer prefab, with your custom properties


Speed Rope: the speed at which the rope is released


Speed Attraction : the speed at which the character is pulled towards the point where the rope hits


LayerMask Without Player: Everything layers without player:)


Max Rope Distance : Max Rope Distance


Break Force : the force with which the player flies so that the rope breaks


Min Distance Rope : The minimum distance of the rope, if the rope is less than this, it will break


ToleranceDistance : how many times the distance from the player to the rope hit1 must differ from the distance from the player to

hitting rope 2 so that rope 1 breaks. Works in reverse too


WebsPositions : important! The array must contain 2 objects. Their parents are the limbs of the player with the Rigidbody2D component

X