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Publisher

Mikhail Nesterov

Please Note

This entry is from Saturday August 15, 2026. The price of the asset may have changed since then.
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Overview

The package includes a combined school of 30 fish driven by a pre-baked, seamless 30-second looping animation exported directly via FBX from Autodesk Maya, ensuring fluid, natural movement with minimal setup required.


Key Highlights:

• Phase Offset & Duplication Tool: Features the custom FishSchoolOffset script, allowing you to quickly duplicate fish school prefabs throughout your scene without obvious animation repetition.

• Live Editor Preview: Adjust animation phases in real-time directly inside the Scene view using inspector controls without entering Play Mode.

• Wireframe Bounds Gizmos: Integrated customizable wireframe box gizmos to instantly visualize school boundaries and volume in your level layout.

• Single Animator Architecture: Drives all 30 fish off 1 root Animator controller to keep CPU performance impact virtually near zero.

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