✨PlayMaker 2 ✨is here!!! 🚀🎉
✨Build gameplay visually with PlayMaker 2.
PlayMaker is a visual scripting tool for Unity that helps you create gameplay, UI, interactions, events, and game systems without writing code. Move faster, iterate quickly without recompiling every change, and keep complex logic clear as your project grows.
PlayMaker 2 is a major upgrade built for bigger games and a faster, more visual workflow. It combines hierarchical state machines, a modern graph view, visual debugging, improved data workflows, and project-wide tools designed for real production.
⚡Why PlayMaker 2
🚀Features
See the complete docs.
🛠️Built for real projects
PlayMaker has helped ship games across indie and professional teams, from solo projects to large productions. PlayMaker 2 continues that focus with tools designed to keep bigger projects readable, scalable, and easier to manage.
🧩Compatibility
PlayMaker 2 is a new generation of PlayMaker and is not backward compatible with PlayMaker 1 projects. Existing PlayMaker 1 projects cannot be opened directly in PlayMaker 2.
PlayMaker 1 will continue to be available and supported for existing projects, while PlayMaker 2 is recommended for new projects.
🧪Beta
PlayMaker 2 is releasing first as a public beta.
It has already been in private beta for over a year, with extended testing and feedback shaping the current release. Public beta lets us validate PlayMaker 2 across the wider Unity ecosystem and respond quickly to edge cases, compatibility issues, and real-world production feedback.
What this means for buyers