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Publisher

Faven Games

Please Note

This entry is from Tuesday July 21, 2026. The price of the asset may have changed since then.
Please visit our homepage for recent offers and sales. Official and private Unity Asset Store™ sales usually last about 14 days.

Overview

Drop-in turn-based and ATB battle engine for RPGs. Pure C#, deterministic, no SDKs.


What it does

- Classic turn order or active-time battle (ATB), switchable per encounter

- Party versus enemy groups with speed-based scheduling

- Skills with MP cost, single, all, ally and self targeting, plus healing

- Status effects: poison, regen, attack and defense up or down, stun, haste, slow

- Editable damage formula with a per-skill element multiplier

- Built-in enemy AI: focus fire, heal hurt allies, pick the best affordable skill

- Save and resume a battle mid-fight, fully reproducible from a seed


What's included

- Drop-in uGUI battle HUD: command menu, HP and MP bars, turn order

- Self-playing IMGUI demo and a one-component sample scene

- Battle Balance Simulator that runs the real engine AI vs AI and grades win rate, length and broken or unused skills

- Setup window, config validator, full C# source and in-package docs


Requirements

- Unity 2021.3 or newer. No third-party packages. TextMeshPro not required.


Support

- info@favengames.com

- Documentation is included in the package (README + Documentation).

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