MotionFlow is a premium visual animation and spline path tool designed for Unity. It enables creators to build rich, fluid animations and sequential timelines completely code-free, while offering an advanced compiler that exports visual tracks directly to optimized C# code.
Animate Transforms, UI Toolkit, uGUI, Materials, Lights, and AudioSource elements using custom curves and precise delays in a sleek timeline interface.
🚀 Speed & Memory Optimization: Compile to C#
Tired of reflection-based tweening engines consuming mobile performance? MotionFlow allows you to compile your visual timelines directly to pure, allocation-free C# coroutine scripts. This guarantees maximum possible execution speed with zero runtime garbage collection overhead, making it highly optimized for mobile devices and standalone VR platforms.
🎬 Key Systems Included:
- Visual Timing Workspace: Create sequences, tracks, and steps. Preview animations in the Unity Editor in real-time without entering Play Mode.
- Cubic Bezier Spline Editor: Draw 3D curved paths in the SceneView with tangent handles and make transforms follow them smoothly.
- Universal Trigger Dispatcher: Set animations to play on Start, Enable, Click, Collision, Trigger, or custom C# calls.