Overview
Easy Notes turns the Unity SceneView into a shared review board. Drop a note next to a broken prop, pin a task to a GameObject, assign it to a teammate, and track everything from one searchable list — without ever leaving the editor.
Notes live as ScriptableObjects, so they never spawn GameObjects and never enter your player builds.
KEY FEATURES
- Two-pane editor window with search, category tabs (Notes / Open Tasks / In Progress / Completed), a filter popup, sorting, group-by-state, and full Undo / Redo
- Notes and Tasks with Open / In Progress / Done states, importance levels (Info / Warning / Critical, or none), tags, and threaded comments
- Distance-aware SceneView cards: hover to expand, collapse to a labeled dot at range, with status ring, color stripe, tags, assignee, dark / light themes
- Custom card color plus independent title and body colors
- Surface Snap placement and dragging, with a leash that keeps notes from flying onto distant geometry
- Respect World Depth (ghost mode): occluded notes fade instead of disappearing; the selected note stays fully visible
- GameObject pinning via the Inspector or the in-scene Pick tool — auto-tracked position, dashed link line, multi-note cycling, optional auto-delete with the host object
- Project-wide user roster with a default user, assignees, and an "(Unassigned)" filter
- Multi-scene (additive) support — one data asset per scene, unified into a single list
COMPATIBILITY
Unity 6 or newer. Works with any render pipeline (URP included as a sample). Linux, macOS, and Windows editors.
SUPPORT
Published by Birich Studio. Questions, bug reports, and feature requests are welcome through the Asset Store support channel.