Stop waiting. Start creating.
Sakanfar Auto Compiler is an ultra-fast, in-memory script patching tool designed to completely eliminate Unity’s frustrating Domain Reload times during active development.
Whether you are in Edit Mode or actively testing in Play Mode, Sakanfar Auto Compiler allows you to modify your C# methods, tweak math, and adjust logic on the fly. Simply save your script, and your changes are injected directly into your running game’s memory in less than a second—without a progress bar, without breaking your flow, and without losing your game state.
Why choose Sakanfar Auto Compiler? Unlike heavy, expensive solutions that require massive third-party detouring libraries or proxy-class generation, Sakanfar uses a razor-sharp, lightweight approach. By utilizing unsafe C# and direct x64 IL injection, it achieves the exact same instant-refresh speeds for standard method modifications with practically zero memory overhead.
Bonus: The Play Mode State Preserver Unity notoriously erases all Scene changes the moment you exit Play Mode. We fixed that. With our built-in Preserver, you can move objects, change materials, and tweak lighting while the game is running. Simply select the customized GameObjects in your Hierarchy and hit Stop. Sakanfar Auto Compiler will instantly intercept the stop process and safely overwrite their Edit-Mode originals with your modified versions!