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Publisher

Admurin

Please Note

This entry is from Wednesday April 22, 2026. The price of the asset may have changed since then.
Please visit our homepage for recent offers and sales. Official and private Unity Asset Store™ sales usually last about 14 days.

Overview

TRY BEFORE YOU BUY

  • WebGL demo available: DEMO

FEATURES

  • Create unlimited animated characters
  • Supports top-down and sidescroller styles
  • Pixel-perfect animations included
  • Game-ready in under 10 clicks
  • Playtest instantly in the editor
  • Built-in WASD / Arrow controls
  • Design custom items and sets
  • Simple custom Item & Set creation
  • Interactive editor tools for creators
  • Full control over layering and setup
  • Customize colors (HSV / RGB / HEX)
  • Use color swatches for consistency
  • Import custom sprites easily
  • Easy to use UI with live previews
  • Includes background preview options
  • Paperdoll exporting system
  • Change export destination folders
  • Supports weapons and variants
  • Change clothing and equipment instantly
  • Hundreds of hand-made items
  • Many with variant layers
  • 1 click export workflow
  • Custom file names supported
  • Optional shadows and rules
  • Randomize layers, outfits, and names
  • C# code with comments
  • Bundle addon system supported
  • Aseprite template included
  • All spritesheets are hand made

WHAT ITEMS ARE INCLUDED?

  • 15 hairstyles
  • 5 beards
  • 15 skins
  • 65 hats
  • 7 gloves
  • 13 shoes
  • 26 shirts
  • 7 chests
  • 1 overall
  • 12 capes
  • 28 pants
  • 8 skirts
  • 24 one handed tools
  • 15 offhand shields
  • 3 staves
  • 1 artifact
  • 3 bows
  • 1 quiver
  • 28 character sets
  • 1 fx
  • 1 rifle

WHAT ANIMATIONS ARE INCLUDED?

  • Idle - 4 frames
  • Move- 6 frames
  • Melee - 6 frames (Requires 1H tools + offhand shield)
  • Magic - 6 frames (Requires staves + artifact)
  • Ranged - 6 frames (Requires bows + quiver)
  • Rifle - 6 frames (Requires rifle)
  • Block - 6 frames (Requires 1H tools + offhand shield)
  • Use - 6 frames (Artifacts and quivers)

TECHNICAL DETAILS

  • Character canvas size = 128x128
  • Idle spritesheets = 512x512
  • Other spritesheets = 768x512
  • Approximately 2300 item spritesheets
  • Approximately 260 items

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