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Publisher

Octopus Realm

Please Note

This entry is from Thursday April 16, 2026. The price of the asset may have changed since then.
Please visit our homepage for recent offers and sales. Official and private Unity Asset Store™ sales usually last about 14 days.

Overview

Manage your SQLite database directly inside Unity — no external tools, no backend required.

SQLite Database Manager For Unity is a powerful editor extension that allows developers to create, manage, and interact with local SQLite databases without leaving the Unity Editor. Designed for offline and local-first workflows, this tool simplifies database management and eliminates the need for manual SQL coding.

Whether you're building a game, a data-driven app, or internal tools, this plugin provides everything you need to handle SQLite databases efficiently inside Unity.

⚡ Key Features

✔ Direct SQLite Integration

  • Connect to local SQLite database files instantly
  • Supports persistentDataPath, StreamingAssets, or custom paths
  • Auto-reconnect on Unity reload

✔ Full Database Management (Editor UI)

  • Create, edit, and delete tables
  • Modify schemas (columns, types, defaults)
  • Set primary keys
  • View entire database structure in one place

✔ Built-in Data Editor (CRUD)

  • View table rows inside Unity
  • Insert, update, and delete records
  • No external database tools required

✔ API-Style Query Interface

  • DELETE (DELETE)Perform operations using:
    GET (SELECT)
    POST (INSERT)
    PATCH (UPDATE)
  • Auto-generated queries with filters and parameters
  • Preview results instantly

✔ Automatic Code Generation

Generate production-ready Unity scripts with one click:

  • SQLite-based API Manager
  • Strongly typed C# data models
  • Table-specific data handlers

No manual SQL or parsing needed.

✔ Runtime Testing Included

  • Auto-generated test script (APIManagerTest)
  • Built-in runtime UI for testing database operations
  • Works instantly in Play Mode

🚀 Why Use This Tool?

  • Save time by avoiding manual SQL coding
  • Eliminate dependency on external database tools
  • Build fully offline systems with ease
  • Perfect for rapid prototyping and production use

🎯 Use Cases

  • Player progressionOffline Games
    Save systems
    Inventory management
  • Dynamic content loadingData-Driven Systems
    Config-based gameplay
  • Content management systemsInternal Tools
    Game data editors
  • Quickly design and test database structuresPrototyping

💡 Perfect For

  • Indie developers
  • Mobile game developers
  • Offline-first applications
  • Teams without backend infrastructure
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