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Publisher

Kratiwitz

Please Note

This entry is from Friday March 13, 2026. The price of the asset may have changed since then.
Please visit our homepage for recent offers and sales. Official and private Unity Asset Store™ sales usually last about 14 days.

Overview

JuiceTwee – Game Feel & Tweening for Unity

JuiceTwee is a coroutine-based, node graph tool that helps you add game feel, polish, and dynamic animations to your Unity projects. With its visual editor and wide range of built-in nodes, you can design complex effects without writing custom animation logic.

Features include:

  • Visual Node-Based Editor – design animations and effects in an intuitive graph editor.
  • Extensive Built-in Nodes – control transforms, audio, camera, particles, UI, rendering, physics, and more.
  • Flow Control Nodes – manage timing, delays, counters, and execution logic.
  • Customizable & Extensible – easily create your own nodes for specific gameplay needs.
  • Decoupled Runtime – reusable effect trees that can target different objects.
  • Coroutine-Based Execution – supports both scaled and unscaled time for smooth, natural animations.
  • Undo/Redo: Graph editor supports full undo/redo
  • Works with Unity 6+, supports URP, HDRP, and Built-in pipelines.

With FeelTree, you can:

  • Create juicy feedback like camera shakes, squash & stretch, or hit stops.
  • Animate UI elements (CanvasGroup, TextMeshPro, RectTransform, Images).
  • Control audio sources, mixers, and particle systems.
  • Add timing, counters, and flow logic to your effects.
  • Quickly prototype and polish gameplay interactions.

Bring your game to life with smooth, responsive, and professional-quality effects — all without writing boilerplate animation code.

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