#AssetStore #unity #unity3d #new #asset #gamedev #indiedev #GameContentShopper

Publisher

Queen

Please Note

This entry is from Monday March 9, 2026. The price of the asset may have changed since then.
Please visit our homepage for recent offers and sales. Official and private Unity Asset Store™ sales usually last about 14 days.

Overview

Welcome to the ultimate solution for creating atmospheric top-down horror survival games in Unity! Whether you're an indie developer, student, or creative visionary, this complete framework provides everything you need to build terrifying survival experiences that will keep players on the edge of their seats.


  • Supports Both Unity 6 and Unity 2022.3 and above.
  • Supports New Input System.
  • Uses Unity's Official Navigation AI.
  • Includes and Supports Mobile Input

Perfect For

•Indie game developers looking to save months of development time

•Students learning game development

•Game jam participants needing a solid foundation

•Prototyping horror survival concepts

•Educational projects

•Commercial game development


Complete Player System

•Smooth third-person controller with mouse-to-cursor rotation

•Dynamic camera system with object transparency and smart collision detection

•Swimming mechanics with visual effects

•Crouch system for stealth gameplay

•Sprint and stamina management

•Jump and gravity physics

•Full gamepad support alongside keyboard/mouse


Dynamic Weapon System

•Inspector-based weapon creation - No coding required!

•Support for both melee and ranged weapons

•Customizable damage, fire rate, and magazine capacity

•Automatic ammo management and reload system

•Multiple attack animations per weapon

•Weapon quick-switch UI buttons

•Shooting aim mode with custom triggers

•Visual muzzle effects and audio feedback


Advanced Lootable Objects

•Dynamic item system with ScriptableObject architecture

•Weapon storage and quick-access slots

•MedKit and consumable management

•Notes, Ammo, Interactable Doors, Keys, Weapons, etc.

•Easy-to-extend for new item types

•Real-time UI updates


Robust Save System

•Automatic save functionality

•Saves player position and inventory

•Continue game from last checkpoint

•Key and objective progress persistence

•PlayerPrefs-based for simplicity


Intelligent Enemy AI

•Multiple enemy types (melee and ranged)

•State-based AI system (Idle, Realize, Chase, Attack)

•Dynamic pathfinding and player detection

•Shooting enemies with reload mechanics

•Customizable damage, attack speed, and detection range

•Death animations and loot drops

•Audio feedback for all enemy states


Horror Atmosphere Elements

•Environmental jump scare system

•Object animation triggers

•Explosion and physics-based scares

•Camera shake effects

•Dynamic lighting system

•Flashlight mechanic with toggle

•Blue light (UV light) system

•Audio ambiance management


Interactive World

•Note reading system with UI overlay

•Door system with lock/unlock mechanics

•Key collection and usage

•Interactable objects with custom actions

•Lootable containers and items

•Vehicle riding system (cars and motorcycles)

•Destructible objects


Cross-Platform Input System

•Unity New Input System integration

•Inspector-configurable key bindings

•Mobile touch controls (joystick + touchpad)

•Keyboard + Mouse support

•Full gamepad support (Xbox, PlayStation)

•Separate control schemes for mobile and PC

•Runtime control scheme detection


Mobile-Ready UI

•Responsive canvas design

•Touch-optimized controls

•Virtual joystick for movement

•Touchpad for camera rotation

•Action buttons (jump, interact, attack)

•Weapon selection UI

•Health and ammo displays

•Pause menu and settings


Customization & Extension

•Fully documented C# scripts

•ScriptableObject-based data system

•Modular architecture for easy modifications

•Clear separation of concerns

•Event-driven systems

•Custom editor inspectors

•Extensive comments and tooltips

X