🔺 Build smarter inspectors. Work faster. Ship cleaner projects.
Apex is a powerful, lightweight editor-extension framework that unlocks the true potential of the Unity Inspector — without forcing you to write complex custom editor code or adopt heavy workflows.
Instead of spending hours creating drawers, validators, and editor tooling from scratch, Apex gives you a clean, attribute-driven system that turns everyday inspector work into a fast, predictable, and scalable experience.
✅ Works with native Unity workflow
✅ No custom editor rewriting
🚀 Design Better Tools — Directly From Your Code
Apex extends Unity’s native attribute system with 120+ advanced inspector attributes, allowing developers and designers to build clean, structured, and intelligent editors using simple annotations.
Transform messy inspectors into production-ready tools in minutes:
All directly inside your existing scripts — no custom inspectors required.
⚡ Built for Fast, Predictable Workflows
Apex focuses on what matters most in daily development: speed and clarity.
Create powerful inspectors without introducing hidden complexity or large editor frameworks. Apex stays close to Unity’s native behavior, making it easy to learn, easy to maintain, and safe to use in long-term projects.
Perfect for:
🧩 A Complete Attribute Ecosystem
Apex goes far beyond simple property attributes and provides a flexible system for building real production tools:
✅ Groups & advanced layout systems
✅ Validators & conditional logic
✅ Decorators & visual helpers
✅ Method actions & tooling buttons
✅ Custom manipulators
✅ Dictionary-friendly workflows
✅ Configurable ScriptableObject windows
✅ Fully extensible drawers and APIs
From small quality-of-life improvements to full internal tooling — Apex scales with your project.
📚 Resources
Documentation • YouTube Tutorials • Discord Community
✅ Compatibility
Supported on all Unity versions starting from 2021.3 LTS.