Publisher

Wright Angle

Please Note

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Overview

FSK (Full Survival Kit) is a production-ready Survival Game Template focused on clean architecture, and extensibility.

Built around Events and ScriptableObjects, FSK lets you scale features without fighting.


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🚀 BUILD A SURVIVAL GAME FASTER

Survival games are system-heavy by nature: AI, combat, harvesting, crafting, building, inventory, cooking, saving. FSK delivers the core foundation you need to make it quickly and evolve into a full product with confidence.



🧠 DRIVEN AI

Create hostile, neutral, or fleeing wildlife with consistent behavior:

• Vision and target tracking

• Sound-based awareness and reactions

• Attacking, taking damage, and dying with loot drops

• Starter creatures included: Bear and Wolf



👣 SURFACE-BASED FOOTSTEPS

A footsteps system driven by surface types, enabling distinct audio per material:

grass, dirt, sand, wood, and more.

Great for immersion and gameplay feedback.


📚 FULL DOCUMENTATION (MULTI-LANGUAGE)

Comprehensive documentation designed to reduce onboarding time and speed up implementation.

Available in:

• English

• Spanish

• Mandarin

• Japanese


⚔️ MODULAR COMBAT (MELEE + RANGED)

A flexible combat system supporting multiple weapon types, with item durability and repair flow.

Includes:

• Axe (weapon + harvesting tool)

• Spear

• Pickaxe (weapon + harvesting tool)

• Bow + arrows



🎒 GRID INVENTORY, ITEMS, AND EQUIPMENT

A modern grid-based inventory, designed for clarity and control:

• Equipable and consumable items

• Durability, repair, and break states

• Item categories (fuel, ingredients, pickups, etc.)

• Dropped item pickups in the world



🧰 CRAFTING + CUSTOM WORKBENCHES

Create fast crafting loops and deeper systems:

• Quickcraft

• Workbench

• Specialized workbenches (example: weapon bench)



🧱 SOCKET-BASED BUILDING SYSTEM

A base-building workflow inspired by modern survival games:

• Piece selection with socket placement

• Costs per piece

• Rotation support

• Move, destroy, and iterate on structures easily



🌲 RULE-BASED HARVESTING

Harvesting that respects tool logic:

• Break stone with pickaxes

• Chop trees with axes



🔥 COOKING STATIONS + FUEL REQUIREMENTS

Cook using stations with different capacities and fuel rules:

• Small-slot stations (campfires)

• Larger-slot stations (furnaces)

• Specific fuel requirements



📦 SMART STORAGE (GENERAL OR CATEGORY-LOCKED)

A chest system that supports:

• General-purpose storage

• Category-restricted storage chests

Perfect for organization-driven gameplay and base progression.



🛌 CUSTOM SLEEP SYSTEM

A sleeping system with craftable bed types, enabling gameplay-driven rest progression.

• Custom Sleep Time

• Custom Sleep Effects



🌗 DAY & NIGHT CYCLE

A day-night system:

• Smooth directional light rotation

• Gradual environment changes via ScriptableObjects



💾 AES-ENCRYPTED SAVE SYSTEM + EDITOR VALIDATION

Save data encryption using AES, with tooling that supports:

• Personalized encryption keys

• Validation via a dedicated Inspector window


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