Publisher

ExistenceStudios

Please Note

This entry is from Saturday November 8, 2025. The price of the asset may have changed since then.
Please visit our homepage for recent offers and sales. Official and private Unity Asset Store™ sales usually last about 14 days.

Overview

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Demonstration Full YouTube - SHOWCASE


Bundle PART 1 - Stylized Characters - Unity Store


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Our Mixamo and Other animations to Unity - Tutorial (Choose your Voice Track)


Features:


  • FIXED SAVE 20% OFF!
  • (12 Characters in 1 Mega Bundle): Dark Beasts, Alien Hunters, and Gothic Horrors.
  • Modular Characters: All clothes can be remove to the naked body.
  • Custom Animations: Includes combat and basic actions.
  • Custom Player Controller: Ready to use with our animations.
  • Enhanced Input System: Replacing the legacy input configuration.
  • Face Animation Support: Compatible with LiveLink, Apple ARKit, Blendshapes, and Morph targets.
  • Twist Bones: Added corrective bones for improved deformation.
  • Control Rig & IK: Fully rigged for Unreal Engine, Cinema 4D, Blender, and Maya.
  • Master Materials Support: Easily customizable materials and material instances.
  • Ragdoll Physics: Realistic falling and cloth simulation.
  • UE5 Mannequin Compatibility: Works with UE5 Skeleton (UE4 Skeleton available on request).
  • Full compatibility with Popular Systems: (ALL TESTED)
  • Advanced Locomotion System (ALS v4/v5)
  • Game Animation Sample (GAS)
  • Close Combat Swordsman (CCS)
  • Lyra Starter Game (LSG)
  • Unity: Fully configured project with a custom controller with our animations.
  • SRP, URP, HDRP Support: Ready for all Unity pipelines.
  • Detailed Characters: All models include a mouth (with teeth and tongue) and eyes. All elements are rigged for animation via bones or morph targets.
  • DCC Packages: Preconfigured rigs for Blender, Maya, 3ds Max, and Cinema 4D.
  • PBR Materials, 4K Textures.
  • File Formats: Unreal Engine, Unity, FBX, OBJ, Cinema4D, 3DsMax, Blender, Maya, PBR-ready Textures.

Technical Info:


  • Version UnrealEngine - 5.1 and higher support
  • Version Unity - 2019, 2021, 6000 and higher
  • DISCLAIMER: Video & Photo preview render make in another software - background and other content except for the model is not included in the asset
  • Important/Additional Notes: EpicSkeleton contains additional bones: eye_l_r, jaw, tongue, chain_l_r, cloth_forward, cloth_backward, hand_weapon_socket, spine_weapon_socket, cloth, cloak, hair, eyes, eyelashes, ear, hat, collar, strap, bent, bag, feathers, toes, hair_bobcat, hair_strand, sleeves, b_weapon_hand, cross, beard, sword

Polycount:


  • Total Count - 388 586 Tris | 198 103 Points

Control Settings (Unreal Engine 5.1 and higher):


Raven:


  • Q/E – Flying Up/Down
  • Space - Takeoff/Landing
  • F - Pecking (on ground)
  • R - CleaningFeathers (on ground)
  • LBC - Attack (on ground)
  • TAB - GetHit/Death (on ground)
  • W, A, S, D – Move/Flying
  • Shift - SpeedFlying/WalkJump
  • ScrollWheel - Camera zoom

Creatures/Characters:


  • Q/E – Flying Up/Down
  • Space - Jump
  • V - Knife visible
  • G - Take Damage/Dead
  • LBC/RBC - Attack
  • W, A, S, D – Move/Flying
  • Shift - SpeedWalk
  • ScrollWheel - Camera zoom

AnimationsPack consists of custom x230 animations:


  • attack, idle, jump (start, loop, end), run (back, left, right), get_hit, weapon (equip, unequip), dead (death), walk (simple, aggressive, back, left, right, jump, with_weapon), flying, hover, gliding, pecking, roar, shoot, strafe (left, right), turn_back

Overview



12 Stylized Fantasy Creatures — Mega Bundle


The second bundle in the Fantasy Characters line puts the spotlight on creature design: a stylized fantasy bestiary for rpg quests, medieval cities, gothic ruins, and dungeon crawls. Expect flying threats over a cathedral siege, religion vs rot, and halloween-ready horror scenarios.


Ghoul — a feral ghoul scavenger, part zombie, part ambusher; perfect as an early enemy in tight dungeon encounters for pure horror tension.


Ghoul Woman — a woman with a frostbitten smile and silent footfall; a spooky mid-boss who isolates stragglers in torchlit corridors.


Demon Troll — an infernal battering ram: a demon–troll barbarian monster that smashes gates and lines in brutal sieges.


Alien I — a stealth alien infiltrator: a humanoid mutant with predator habits; surgical strikes, quiet exits, clean terror.


Alien II — the squad’s heavy from a ufo crash; pushes lanes with shock assaults and area denial in urban fights.


Alien Pet — a wiry creature that hunts in packs; ideal as a fast support enemy that floods chokepoints.


Marcus (Cleric Priest) — a battle cleric and priest whose relics channel religion into radiant damage and crowd support.


Eleanor (Plague Nurse Girl) — a plague medic: nurse and doctor in one; the girl with vials, salves, and questionable ethics.


Vincent (Monsterhunter) — a tireless hunter who tracks by moonlight; the monsterhunter with blade and pistol for clean finishes.


Raven / Crow — a combat bird for aerial patrols; the raven circles towers while the crow scouts alleys, striking from flying dives.


Undead Draugr — a tomb-bound undead draugr champion from viking barrows; relentless melee pressure in medieval crypts.


Nun Katharine — a quiet nun with iron resolve; a gothic duelist whose vows echo through the cathedral at dusk.


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