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Publisher

FANNΞC

Please Note

This entry is from Friday September 5, 2025. The price of the asset may have changed since then.
Please visit our homepage for recent offers and sales. Official and private Unity Asset Store™ sales usually last about 14 days.

Overview

Underground Garage Parking is the perfect addition to your games, VR projects, or simulators that require realistic indoor parking environments. Designed with full modularity in mind, delivering high-quality models and textures that allow you to build and customize your own underground garage layout. Whether you're creating a realistic city scene, an immersive driving game, or a cinematic environment, this asset is ready to deliver smooth performance and top-notch visuals.


Features:

  • Fits All Devices: These 3D models are optimized for various devices to make sure they run smoothly while still looking great.
  • Ready to Go: The package comes with a game-ready demo scene, which means you'll receive a pre-made Underground Garage Parking that's all set for playing or demonstrating. This saves you time and effort, as it's already optimized and ready to go, allowing you to quickly experience the asset's features and visuals.
  • Fully Modular: It's completely modular, offering high-quality building and equipments. This allows you to create your own version of it.
  • Countless Options: It's like building with blocks. You get top-quality pieces for both inside and outside, and you can put them together however you want.

Technical Details:

  • Prefabs: 91
  • Colliders: none
  • Texture dimensions: 2048px
  • UV mapping: Yes

Polygon Counts:

  • Air_Duct_Complete_1m: Polys 0.7k - Verts 1.3k
  • Air_Duct_Complete_Down: Polys 3.4k - Verts 6.3k
  • AirDuct_0.5m: Polys 2.4k - Verts 1.3k
  • AirDuct_01_ToMini_DX: Polys 0.3k - Verts 0.7k
  • AirDuct_1m_01: Polys 0.7k - Verts 1.3k
  • AirDuct_1m_02: Polys 0.3k - Verts 0.6k
  • AirDuct_Angle_01: Polys 0.5k - Verts 0.8k
  • AirDuct_Angle_02: Polys 0.5k - Verts 0.8k
  • AirDuct_BetweenAngles: Polys 0.4k - Verts 0.7k
  • AirDuct_Curve: Polys 1.1k - Verts 2.0k
  • AirDuct_CutDown_DX: Polys 0.4k - Verts 0.7k
  • AirDuct_CutDown_SX: Polys 0.7k - Verts 1.3k
  • AirDuct_CutUp_DX: Polys 0.7k - Verts 1.3k
  • AirDuct_CutUp_SX: Polys 0.4k - Verts 0.7k
  • AirDuct_Down_DX: Polys 0.0k - Verts 0.0k
  • AirDuct_Down_SX: Polys 0.0k - Verts 0.0k
  • AirDuct_Intersection: Polys 1.0k - Verts 1.7k
  • AirDuct_Mini_1m: Polys 0.3k - Verts 0.6k
  • AirDuct_MiniAngle_01: Polys 0.4k - Verts 0.8k
  • AirDuct_MiniAngle_02: Polys 0.8k - Verts 1.4k
  • AirDuct_ToMini_SX: Polys 0.6k - Verts 1.2k
  • Ceiling: Polys 0.0k - Verts 0.0k
  • Ceiling_Light: Polys 2.0k - Verts 2.8k
  • Door_01: Polys 13.7k - Verts 13.9k
  • Door_02: Polys 19.2k - Verts 19.0k
  • Escape_Light_01: Polys 4.0k - Verts 3.1k
  • Escape_Light_02: Polys 1.8k - Verts 1.8k
  • Extinguisher: Polys 1.3k - Verts 1.3k
  • Extinguisher_Box: Polys 12.9k - Verts 13.1k
  • Fire_Alarm: Polys 1.1k - Verts 1.0k
  • Floor: Polys 0.0k - Verts 0.0k
  • Lines: Polys 0.2k - Verts 0.7k
  • Pillar_01: Polys 0.0k - Verts 0.1k
  • Pillar_02: Polys 0.0k - Verts 0.0k
  • Pillar_03: Polys 0.1k - Verts 0.1k
  • Pillar_04: Polys 0.0k - Verts 0.0k
  • Pillar_05: Polys 0.0k - Verts 0.0k
  • Pillar_06: Polys 0.0k - Verts 0.0k
  • Pillar_07: Polys 0.0k - Verts 0.0k
  • Pipe_01_0.5m: Polys 0.2k - Verts 0.3k
  • Pipe_01_1m: Polys 0.3k - Verts 0.4k
  • Pipe_01_2m: Polys 0.6k - Verts 0.6k
  • Pipe_01_3m: Polys 0.8k - Verts 0.9k
  • Pipe_01_Clamp: Polys 0.8k - Verts 1.2k
  • Pipe_01_Curve: Polys 1.6k - Verts 1.6k
  • Pipe_01_U-Shape: Polys 5.5k - Verts 5.5k
  • Pipe_01To02: Polys 0.9k - Verts 1.0k
  • Pipe_02_0.5m: Polys 0.0k - Verts 0.1k
  • Pipe_02_1m: Polys 0.1k - Verts 0.2k
  • Pipe_02_2m: Polys 0.1k - Verts 0.2k
  • Pipe_02_3m_01: Polys 0.1k - Verts 0.2k
  • Pipe_02_3m_02: Polys 0.9k - Verts 0.9k
  • Pipe_02_3m_03: Polys 1.6k - Verts 1.6k
  • Pipe_02_Clamp: Polys 0.8k - Verts 1.2k
  • Pipe_02_Curve: Polys 1.2k - Verts 1.2k
  • Pipe_02_Intersection: Polys 0.3k - Verts 0.3k
  • Pipe_02_U-Shape: Polys 3.4k - Verts 3.4k
  • Pipe_02To02: Polys 0.7k - Verts 0.8k
  • Pipe_03_0.5m: Polys 0.0k - Verts 0.1k
  • Pipe_03_1m: Polys 0.2k - Verts 0.4k
  • Pipe_03_2m: Polys 0.3k - Verts 0.5k
  • Pipe_03_U-Shape: Polys 3.6k - Verts 3.9k
  • Pipe_04_01: Polys 3.8k - Verts 4.5k
  • Pipe_04_02: Polys 4.2k - Verts 5.1k
  • Thrust_Fan: Polys 6.2k - Verts 9.1k
  • TireMark_01: Polys 0.0k - Verts 0.0k
  • TireMark_02: Polys 0.0k - Verts 0.1k
  • Valve_01: Polys 11.3k - Verts 11.0k
  • Valve_02: Polys 17.4k - Verts 16.3k
  • Valve_03: Polys 11.3k - Verts 11.0k
  • Valve_04: Polys 9.0k - Verts 9.2k
  • Wall_01: Polys 0.0k - Verts 0.0k
  • Wall_02: Polys 0.0k - Verts 0.0k
  • Wall_03: Polys 0.0k - Verts 0.0k
  • Wall_04: Polys 0.0k - Verts 0.0k
  • Wall_Corner_01: Polys 0.0k - Verts 0.0k
  • Warning_Board: Polys 4.8k - Verts 4.9k
  • Wheel_Stooper_01: Polys 0.2k - Verts 0.3k
  • Wheel_Stooper_02: Polys 1.1k - Verts 1.1k
  • Wires_01_01_0.5m: Polys 0.2k - Verts 0.3k
  • Wires_01_01_1m: Polys 0.1k - Verts 0.4k
  • Wires_01_02_1m: Polys 0.2k - Verts 0.5k
  • Wires_01_Curve: Polys 0.6k - Verts 0.5k
  • Wires_01_U-Shape: Polys 1.3k - Verts 0.9k
  • Wires_02_01_0.5m: Polys 0.3k - Verts 0.4k
  • Wires_02_01_1m: Polys 0.2k - Verts 0.5k
  • Wires_02_02_1m: Polys 0.3k - Verts 0.6k
  • Wires_02_Curve: Polys 0.3k - Verts 0.6k
  • Wires_02_U-Shape: Polys 1.8k - Verts 1.5k
  • Wires_03_01: Polys 0.2k - Verts 0.2k
  • Wires_03_02: Polys 1.3k - Verts 0.7k
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