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Publisher

1506 Games/Studio NAP

Please Note

This entry is from Thursday July 3, 2025. The price of the asset may have changed since then.
Please visit our homepage for recent offers and sales. Official and private Unity Asset Store™ sales usually last about 14 days.

Overview

Key Features

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1. Sprite Font Prefab Creation

   - Select "StudioNAP/SpriteFont" from the GameObject menu

   - Automatically placed as a child of the currently selected GameObject

   - Created at the current Scene view position


How to Use

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1. Select GameObject > StudioNAP > SpriteFont from the Unity Editor's top menu.

2. The SNFont prefab will be automatically created and placed as a child of the currently selected GameObject.

3. Select the created SNFont object to adjust font settings in the Inspector window.

4. You can always change the text image files with your own.


System Requirements

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- Unity 2019.4 or higher

- Universal Render Pipeline (URP) support


Important Notes

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- The SNFont prefab must be located in the Resources/Prefab/StudioNAP folder.

- Scene changes are automatically saved.


Support

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If you encounter any issues or need additional support, please use the contact feature on the Asset Store page.


Version Information

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- Current Version: 1.0.0

- Last Updated: March 2024 

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